March 26, 2021, 10:05 a.m.
The COVID-19 pandemic has affected the way we live nearly every aspect of our lives. From wearing masks in public, to working from home, we have all had to adapt in a number of ways, but how has the COVID-19 pandemic changed the way we exercise? Are people exercising more or less?
As it will most likely be a long time before such conclusions can be drawn, there is one change to our exercise habits that is hard to ignore - not how often, but HOW we exercise.
With the closure of gyms, at-home workout equipment has been in high demand and technology has also played a huge role in exercising during the pandemic, with workout app downloads increasing by 47% in the second half of 2020 according to research from Sensor Tower.
As such, some of the biggest innovations in pandemic fitness have taken place in Virtual and Augmented Reality as interest exploded with people working out from the confines of home, craving for more variety. With AR and VR fitness games now involving dancing, boxing, tennis, ping pong or even yoga, it is clear that traditional fitness and active gaming come together to create a completely new experience, to make working out feel more fun and less like a chore.
PhotonLens is excited to see people reimagining their workout routines at home and injecting a bit of fun and social while being immersive and safe. We believe that AR technology and Smart glasses are the best way to bring home the magic of immersive gaming, while still keeping users aware of their environment.
The way PhotonLens sees the next steps is through innovative features: using revolutionary SLAM technology, developing precise hand- and head-tracking to measure performances, and also 6 DOF controllers.
Such combination of features now competes equally with "smart mirrors" tech but also outclasses AR smartphones technology by adding flexibility and practical use in order to help daily exercise!
We are currently developing jaw-dropping games for boxing, yoga, and tennis, along with some traditional arcade games, and also working with VR active game developers to take the next step in adapting their VR games for the AR market.
Stay posted for more news, and if you are a writer, developer, or XR enthusiast, do not hesitate to get in touch with us!
#VR #virtualreality #vrfitness #vrgaming #AR #augmentedreality #ARgaming #covidworkout #covidfitness #pandemiclife #pandemicfitness #pandemicworkout